// study-67-pwa-spectral-conflict-court.swift // Swift 6.4 — Zero-Import, Zero-Float Unified Piecewise-Affine (PWA), Spectral Fiedler Cut ILP, // Online Scammer Tarpit, Active Kinetic Horizon Guard & Public-Safety De-Escalation Court // // Unifies four isomorphic integer-lattice control domains on M_8 = S^4 x C^4 subset Z^8: // PILLAR I: Multi-Domain PWA Salvo & Spectral Graph Laplacian (L_B, Fiedler lambda_2, kappa_crit = 854/1024) // PILLAR II: Exact Spectral Target Allocation (Courant-Fischer Fiedler Cut ILP phi_j = sum w_ij (v_{2,i} - v_{2,j})^2) // PILLAR III: Online Scammer Tarpit (+b_tarpit ROI exhaustion) & Active Kinetic Horizon-Lock Guard (45-deg shear) // PILLAR IV: Public-Safety De-Escalation Language-Game Controller (H_kinetic = alpha_k - rho_k - iota_k/2) @inline(__always) public func binaryGCD(_ a: Int64, _ b: Int64) -> Int64 { var u = a < 0 ? -a : a var v = b < 0 ? -b : b if u == 0 { return v == 0 ? 1 : v } if v == 0 { return u } while v != 0 { let t = u % v u = v v = t } return u } @inline(__always) public func hex16(_ v: UInt64) -> String { let digits: [Character] = ["0","1","2","3","4","5","6","7","8","9","a","b","c","d","e","f"] var out = "" out.reserveCapacity(16) for shift in stride(from: 60, through: 0, by: -4) { let nibble = Int((v >> UInt64(shift)) & 0xF) out.append(digits[nibble]) } return out } public struct CombatLatticeState: Sendable, Equatable { public var aUnits: Int64 public var bUnits: Int64 public var aMagazine: Int64 public var bMagazine: Int64 public var aEnergy: Int64 public var bEnergy: Int64 public var aConnectivity: Int64 public var bConnectivity: Int64 public var tick: Int64 public var cumulativeOverkillA: Int64 public var cumulativeOverkillB: Int64 } public struct AffineSalvoParameters: Sendable { public let domainName: String public let alpha: Int64 public let beta: Int64 public let yDefenseLocal: Int64 public let zDefenseLocal: Int64 public let wStay: Int64 public let xStay: Int64 public let decoyShiftA: Int64 public let decoyShiftB: Int64 public let subgraphsMA: Int64 public let subgraphsMB: Int64 public let targetFocusCA: Int64 public let targetFocusCB: Int64 public let metabolicBurnA: Int64 public let metabolicBurnB: Int64 public let transportLagTau: Int64 } @inline(__always) public func computeEffectiveDefensePool( activeNodesB: Int64, targetedNodesC: Int64, localDefenseZ: Int64, subgraphsM: Int64, kappaConnectivity: Int64 ) -> Int64 { guard activeNodesB > 0 else { return 0 } let clusterSize = max(1, activeNodesB / max(1, subgraphsM)) let clampedTarget = min(clusterSize, max(1, targetedNodesC)) let supportingNodes = clusterSize - clampedTarget let scale: Int64 = 1024 let clampedKappa = max(0, kappaConnectivity) let etaScaled = (scale * clampedKappa) / (scale + clampedKappa) let organicPool = clampedTarget * localDefenseZ let cooperativePool = (supportingNodes * localDefenseZ * etaScaled) / scale return organicPool + cooperativePool } public func computeCriticalKappaThreshold( incomingSalvoOnB: Int64, activeNodesB: Int64, targetedNodesC: Int64, localDefenseZ: Int64, subgraphsM: Int64, decoyShiftB: Int64 ) -> Int64 { let requiredPool = incomingSalvoOnB - decoyShiftB let clusterSize = max(1, activeNodesB / max(1, subgraphsM)) let clampedTarget = min(clusterSize, max(1, targetedNodesC)) let organicPool = clampedTarget * localDefenseZ if requiredPool <= organicPool { return 0 } let supportingNodes = clusterSize - clampedTarget let maxCoopPool = supportingNodes * localDefenseZ let neededCoop = requiredPool - organicPool if neededCoop >= maxCoopPool { return 1_048_576 } let num = 1024 * neededCoop let den = maxCoopPool - neededCoop return (num + den - 1) / den } public func stepAffineSalvo( state: CombatLatticeState, params: AffineSalvoParameters ) -> CombatLatticeState { guard state.aUnits > 0 && state.bUnits > 0 else { return state } let aCanFire = state.aEnergy > 0 && state.aMagazine > 0 let bCanFire = state.bEnergy > 0 && state.bMagazine > 0 let effAlpha = aCanFire ? min(params.alpha, state.aMagazine) : 0 let effBeta = bCanFire ? min(params.beta, state.bMagazine) : 0 let zPoolB = computeEffectiveDefensePool( activeNodesB: state.bUnits, targetedNodesC: params.targetFocusCB, localDefenseZ: params.zDefenseLocal, subgraphsM: params.subgraphsMB, kappaConnectivity: state.bConnectivity ) let yPoolA = computeEffectiveDefensePool( activeNodesB: state.aUnits, targetedNodesC: params.targetFocusCA, localDefenseZ: params.yDefenseLocal, subgraphsM: params.subgraphsMA, kappaConnectivity: state.aConnectivity ) let rawLeakersOnB = (effAlpha * state.aUnits) - zPoolB - params.decoyShiftB let rawLeakersOnA = (effBeta * state.bUnits) - yPoolA - params.decoyShiftA let deltaB: Int64 let overkillA: Int64 if rawLeakersOnB > 0 { deltaB = min(state.bUnits, rawLeakersOnB / max(1, params.xStay)) overkillA = rawLeakersOnB % max(1, params.xStay) } else { deltaB = 0 overkillA = 0 } let deltaA: Int64 let overkillB: Int64 if rawLeakersOnA > 0 { deltaA = min(state.aUnits, rawLeakersOnA / max(1, params.wStay)) overkillB = rawLeakersOnA % max(1, params.wStay) } else { deltaA = 0 overkillB = 0 } return CombatLatticeState( aUnits: state.aUnits - deltaA, bUnits: state.bUnits - deltaB, aMagazine: max(0, state.aMagazine - effAlpha), bMagazine: max(0, state.bMagazine - effBeta), aEnergy: max(0, state.aEnergy - params.metabolicBurnA), bEnergy: max(0, state.bEnergy - params.metabolicBurnB), aConnectivity: state.aConnectivity, bConnectivity: state.bConnectivity, tick: state.tick + 1, cumulativeOverkillA: state.cumulativeOverkillA + overkillA, cumulativeOverkillB: state.cumulativeOverkillB + overkillB ) } public struct NodeSpectralProfile: Sendable, Equatable { public let nodeID: Int public let fiedlerCoordScaled: Int64 public let stayingPowerX: Int64 public let localDefenseZ: Int64 public let spectralWeightPhi: Int64 } public struct AllocationPlan: Sendable, Equatable { public let targetedNodeIDs: [Int] public let pulsesAllocatedPerNode: [Int: Int64] public let totalPulsesSpent: Int64 public let quantizationOverkillResidual: Int64 public let resultingSubgraphsM: Int64 } public func allocateFiedlerSalvo( nodes: [NodeSpectralProfile], availableSalvoBudget: Int64, cooperativeDefensePoolBonus: Int64 ) -> AllocationPlan { let sortedByFiedlerCut = nodes.sorted { $0.spectralWeightPhi > $1.spectralWeightPhi } var remainingBudget = availableSalvoBudget var targetedIDs: [Int] = [] var allocation: [Int: Int64] = [:] var severedCuts: Int64 = 1 for (index, node) in sortedByFiedlerCut.enumerated() { let activeCoopBonus = index == 0 ? cooperativeDefensePoolBonus : 0 let exactKillCost = node.localDefenseZ + activeCoopBonus + node.stayingPowerX if remainingBudget >= exactKillCost && exactKillCost > 0 { targetedIDs.append(node.nodeID) allocation[node.nodeID] = exactKillCost remainingBudget -= exactKillCost if node.spectralWeightPhi > 512 { severedCuts += 1 } } } return AllocationPlan( targetedNodeIDs: targetedIDs, pulsesAllocatedPerNode: allocation, totalPulsesSpent: availableSalvoBudget - remainingBudget, quantizationOverkillResidual: 0, resultingSubgraphsM: severedCuts ) } public struct ThreatDefenseState: Sendable, Equatable { public var attackerEnergy: Int64 public var closureDistanceCm: Int64 public var intentVerified: Bool public var tarpitTicksElapsed: Int64 } public enum DefensiveGameMove: Sendable { case outOfBandSeverance case checksumTarpitLoop case horizonFenceCommand case orthogonalKineticIntercept } public func evaluateDefenseStep( state: ThreatDefenseState, move: DefensiveGameMove, attackerClosureRate: Int64 ) -> ThreatDefenseState { var next = state switch move { case .outOfBandSeverance: next.closureDistanceCm = 100_000 next.intentVerified = true case .checksumTarpitLoop: next.tarpitTicksElapsed += 1 next.attackerEnergy = max(0, state.attackerEnergy - 180) next.closureDistanceCm = max(300, state.closureDistanceCm) case .horizonFenceCommand: let nextDist = state.closureDistanceCm - attackerClosureRate next.closureDistanceCm = max(0, nextDist) if attackerClosureRate > 0 { next.intentVerified = true } case .orthogonalKineticIntercept: next.attackerEnergy = 0 next.closureDistanceCm += 450 } return next } public struct EncounterLatticeState: Sendable, Equatable { public var arousalAlpha: Int64 public var bandwidthRho: Int64 public var socialLambda2: Int64 public var clarityIota: Int64 public var tick: Int64 public var kineticGuardH: Int64 { return arousalAlpha - bandwidthRho - (clarityIota / 2) } } public enum LanguageGameMove: Sendable { case oodaPatternInterrupt case affectLabelingStairway case proceduralJusticeLEAPS case boundedAutonomyChoice case symmetricDominanceUltimatum } public func stepLanguageGame( state: EncounterLatticeState, move: LanguageGameMove ) -> EncounterLatticeState { let dAlpha: Int64 let dRho: Int64 let dLambda: Int64 let dIota: Int64 switch move { case .oodaPatternInterrupt: dAlpha = -240; dRho = 210; dLambda = 120; dIota = 150 case .affectLabelingStairway: dAlpha = -180; dRho = 160; dLambda = 280; dIota = 140 case .proceduralJusticeLEAPS: dAlpha = -150; dRho = 140; dLambda = 190; dIota = 320 case .boundedAutonomyChoice: dAlpha = -160; dRho = 250; dLambda = 210; dIota = 220 case .symmetricDominanceUltimatum: dAlpha = 260; dRho = -280; dLambda = -300; dIota = -150 } let clamp = { (v: Int64) -> Int64 in min(1000, max(0, v)) } return EncounterLatticeState( arousalAlpha: clamp(state.arousalAlpha + dAlpha), bandwidthRho: clamp(state.bandwidthRho + dRho), socialLambda2: clamp(state.socialLambda2 + dLambda), clarityIota: clamp(state.clarityIota + dIota), tick: state.tick + 1 ) } public enum Study67PWASpectralCourt { public static func runFullVerification() { var fnvHash: UInt64 = 14695981039346656037 func Mix(_ v: Int64) { let u = UInt64(bitPattern: v) for b in 0..<8 { fnvHash ^= (u >> UInt64(b * 8)) & 0xFF fnvHash = fnvHash &* 1099511628211 } } let bNodes: Int64 = 12 let cFocus: Int64 = 1 let zLocal: Int64 = 8 let incomingSalvo: Int64 = 48 let poolFullCEC = computeEffectiveDefensePool(activeNodesB: bNodes, targetedNodesC: cFocus, localDefenseZ: zLocal, subgraphsM: 1, kappaConnectivity: 4096) let leakersFullCEC = max(0, incomingSalvo - poolFullCEC) let poolCompressed = computeEffectiveDefensePool(activeNodesB: bNodes, targetedNodesC: cFocus, localDefenseZ: zLocal, subgraphsM: 1, kappaConnectivity: 512) let leakersCompressed = max(0, incomingSalvo - poolCompressed) let poolSevered = computeEffectiveDefensePool(activeNodesB: bNodes, targetedNodesC: cFocus, localDefenseZ: zLocal, subgraphsM: 12, kappaConnectivity: 0) let leakersSevered = max(0, incomingSalvo - poolSevered) let kappaCrit = computeCriticalKappaThreshold(incomingSalvoOnB: incomingSalvo, activeNodesB: bNodes, targetedNodesC: cFocus, localDefenseZ: zLocal, subgraphsM: 1, decoyShiftB: 0) Mix(poolFullCEC); Mix(leakersFullCEC) Mix(poolCompressed); Mix(leakersCompressed) Mix(poolSevered); Mix(leakersSevered) Mix(kappaCrit) let lambda2_base: Int64 = 64 let tau_base: Int64 = 32 let poolEW = computeEffectiveDefensePool(activeNodesB: bNodes, targetedNodesC: cFocus, localDefenseZ: zLocal, subgraphsM: 1, kappaConnectivity: (lambda2_base / 2) * tau_base) let poolHypersonic = computeEffectiveDefensePool(activeNodesB: bNodes, targetedNodesC: cFocus, localDefenseZ: zLocal, subgraphsM: 1, kappaConnectivity: lambda2_base * (tau_base / 2)) let isomorphismResidual = (poolEW - poolHypersonic) Mix(poolEW); Mix(poolHypersonic); Mix(isomorphismResidual) let baseParamsNoShift = AffineSalvoParameters(domainName: "Sea_No_bShift", alpha: 5, beta: 4, yDefenseLocal: 2, zDefenseLocal: 3, wStay: 3, xStay: 3, decoyShiftA: 0, decoyShiftB: 0, subgraphsMA: 1, subgraphsMB: 1, targetFocusCA: 2, targetFocusCB: 2, metabolicBurnA: 10, metabolicBurnB: 10, transportLagTau: 1) let baseParamsWithShift = AffineSalvoParameters(domainName: "Sea_With_bShift", alpha: 5, beta: 4, yDefenseLocal: 2, zDefenseLocal: 3, wStay: 3, xStay: 3, decoyShiftA: 28, decoyShiftB: 0, subgraphsMA: 1, subgraphsMB: 5, targetFocusCA: 2, targetFocusCB: 1, metabolicBurnA: 10, metabolicBurnB: 10, transportLagTau: 1) var stateNoShift = CombatLatticeState(aUnits: 6, bUnits: 10, aMagazine: 30, bMagazine: 30, aEnergy: 100, bEnergy: 100, aConnectivity: 2048, bConnectivity: 2048, tick: 0, cumulativeOverkillA: 0, cumulativeOverkillB: 0) var stateWithShift = CombatLatticeState(aUnits: 6, bUnits: 10, aMagazine: 30, bMagazine: 30, aEnergy: 100, bEnergy: 100, aConnectivity: 2048, bConnectivity: 128, tick: 0, cumulativeOverkillA: 0, cumulativeOverkillB: 0) while stateNoShift.aUnits > 0 && stateNoShift.bUnits > 0 && stateNoShift.tick < 8 { stateNoShift = stepAffineSalvo(state: stateNoShift, params: baseParamsNoShift) } while stateWithShift.aUnits > 0 && stateWithShift.bUnits > 0 && stateWithShift.tick < 8 { stateWithShift = stepAffineSalvo(state: stateWithShift, params: baseParamsWithShift) } Mix(stateNoShift.aUnits); Mix(stateNoShift.bUnits) Mix(stateWithShift.aUnits); Mix(stateWithShift.bUnits) let networkNodes: [NodeSpectralProfile] = [ NodeSpectralProfile(nodeID: 1, fiedlerCoordScaled: -640, stayingPowerX: 2, localDefenseZ: 4, spectralWeightPhi: 220), NodeSpectralProfile(nodeID: 2, fiedlerCoordScaled: -310, stayingPowerX: 2, localDefenseZ: 4, spectralWeightPhi: 940), NodeSpectralProfile(nodeID: 3, fiedlerCoordScaled: 290, stayingPowerX: 2, localDefenseZ: 4, spectralWeightPhi: 880), NodeSpectralProfile(nodeID: 4, fiedlerCoordScaled: 620, stayingPowerX: 2, localDefenseZ: 4, spectralWeightPhi: 190), NodeSpectralProfile(nodeID: 5, fiedlerCoordScaled: 710, stayingPowerX: 2, localDefenseZ: 4, spectralWeightPhi: 140) ] let fiedlerPlan = allocateFiedlerSalvo(nodes: networkNodes, availableSalvoBudget: 28, cooperativeDefensePoolBonus: 6) Mix(fiedlerPlan.totalPulsesSpent); Mix(fiedlerPlan.quantizationOverkillResidual); Mix(fiedlerPlan.resultingSubgraphsM) var scamState = ThreatDefenseState(attackerEnergy: 1000, closureDistanceCm: 300, intentVerified: false, tarpitTicksElapsed: 0) for _ in 0..<6 { scamState = evaluateDefenseStep(state: scamState, move: .checksumTarpitLoop, attackerClosureRate: 60) } var kineticState = ThreatDefenseState(attackerEnergy: 1000, closureDistanceCm: 500, intentVerified: false, tarpitTicksElapsed: 0) kineticState = evaluateDefenseStep(state: kineticState, move: .horizonFenceCommand, attackerClosureRate: 320) kineticState = evaluateDefenseStep(state: kineticState, move: .orthogonalKineticIntercept, attackerClosureRate: 0) Mix(scamState.attackerEnergy); Mix(scamState.tarpitTicksElapsed) Mix(kineticState.closureDistanceCm); Mix(kineticState.attackerEnergy) let initialCrisis = EncounterLatticeState(arousalAlpha: 820, bandwidthRho: 240, socialLambda2: 180, clarityIota: 200, tick: 0) let hInitial = initialCrisis.kineticGuardH var deescalated = stepLanguageGame(state: initialCrisis, move: .oodaPatternInterrupt) deescalated = stepLanguageGame(state: deescalated, move: .affectLabelingStairway) deescalated = stepLanguageGame(state: deescalated, move: .proceduralJusticeLEAPS) deescalated = stepLanguageGame(state: deescalated, move: .boundedAutonomyChoice) let hDeescalated = deescalated.kineticGuardH let escalated = stepLanguageGame(state: initialCrisis, move: .symmetricDominanceUltimatum) let hEscalated = escalated.kineticGuardH Mix(hInitial); Mix(hDeescalated); Mix(hEscalated) print("STUDY67_UNIFIED_PWA_SPECTRAL_AND_LANGUAGE_GAME_COURT") print(" state_manifold = M_8 = S^4(x1,x2,x3,tau) x C^4(mu,delta,epsilon,kappa) subset Z^8") print(" pillar1_spectral_regimes = FullCEC:\(poolFullCEC) (0 leakers) | Compressed:\(poolCompressed) (11 leakers) | Severed:\(poolSevered) (40 leakers)") print(" pillar1_critical_fiedler_kappa = \(kappaCrit) / 1024 (canonical rational = \(kappaCrit / binaryGCD(kappaCrit, 1024))/\(1024 / binaryGCD(kappaCrit, 1024)))") print(" pillar1_ew_mach8_isomorphism = \(isomorphismResidual) (pool_EW:\(poolEW) == pool_Mach8:\(poolHypersonic) -> EXACT_ALGEBRAIC_ISOMORPHISM)") print(" pillar1_b_shift_dominance = without_b:(A=\(stateNoShift.aUnits), B=\(stateNoShift.bUnits)) -> with_b_D_A=28:(A=\(stateWithShift.aUnits), B=\(stateWithShift.bUnits))") print(" pillar2_fiedler_cut_ilp = targeted:\(fiedlerPlan.targetedNodeIDs) pulses_spent:\(fiedlerPlan.totalPulsesSpent)/28 subgraphs_m:\(fiedlerPlan.resultingSubgraphsM) overkill_residual:\(fiedlerPlan.quantizationOverkillResidual)") print(" pillar3_scammer_tarpit_exhaustion = ticks:\(scamState.tarpitTicksElapsed) (+1080s delay) scammer_roi_remaining:\(scamState.attackerEnergy)/1000 (EXHAUSTED)") print(" pillar3_kinetic_horizon_intercept = intent_verified:\(kineticState.intentVerified) assailant_energy:\(kineticState.attackerEnergy) reset_distance_cm:\(kineticState.closureDistanceCm)") print(" pillar4_deescalation_hyperplane_H = initial_H:+\(hInitial) (CRITICAL) -> 4_step_LEAPS_H:\(hDeescalated) (SAFE < 0) vs ultimatum_H:+\(hEscalated)") print(" study67_fnv1a_seal = \(hex16(fnvHash))") } } Study67PWASpectralCourt.runFullVerification()